Vector graphics3/12/2023 ![]() ![]() With vector graphics, you can easily create an object, duplicate it, and put it anywhere else on the canvas.Īlso, you can grab an object and duplicate it exponentially, quickly and easily creating numerous copies of an object. You can also easily add color to the objects you create, even gradients. Vector graphics can be easily manipulated. You can also create curves or arches along the way by moving and editing the nodes (these are called Bézier curves). You can create a line (called stroke) with two points (called nodes) and easily add other nodes to it. You can now take that square and scale, rotate, skew, or invert it. In addition to creating objects intuitively, You can manipulate vector graphics easily and precisely.įor example, you can create a square, pick it up, and move it around the canvas (the computer screen). You can join lines to draw simple shapes or even complex, realistic illustrations. Vector graphics resemble drawingĪlso, you can draw lines to create anything you want, just like drawing. Vector editing software allows you to easily create shapes such as squares, rectangles, circles, and stars with gestures that resemble drawing on paper. This is so because the building blocks or vector graphics are lines. You can create vector graphics in ways similar to the way you draw on paper. The same drawing in pixel format would require much more information and, therefore, would create a heavy file (in terms of resolution). Moreover, you could increase the dimensions of the object and still have a light file. You can have a very complex vector drawing, with many shapes, text, colors, and gradients, and still have a very lightweight file. This comes as an advantage of vector files, since they can have very compressed drawings in them that require less information to produce. They only contain in them a bunch of coordinates instead of more complex information, like the thousands, or even millions, of pixels in a digital photo. Vector files have less information in the them than, for example, pixel files (such as a picture taken by a phone or digital camera). Vector Graphics Are Lightweight (Small File Size) This means no unwanted pixelation or blurring and, more importantly, not multiplying the size of the file. Vector graphics are scalable.įinally, you can export any vector object to any dimension you want without quality loss. ![]() ![]() Second, vector software allow you to grab an object (a circle, square, or star, for instance) and simply scale it down to microscopic or huge proportions in a heartbeat. With vectors, you can zoom in and out effortlessly. You can export vector graphics at any size you want without compromising qualityįirst, this means that you can grab an object and quickly zoom in on a tiny detail and examine all its features and quickly return to a more manageable size.Objects can be easily scaled down or up.You can view objects in any size you wish.With vector graphics, scalability means three main things: Scalability is “the capacity to be changed in size or scale.” If we were to zoom in on a line at 3,000%, we would see a black screen indefinitely (unless our screen is the size of a buildings). In other words, it knows the position and direction between two points. An advantage of vector graphics is that they have “infinite”resolution.īecause vector graphics do not depend on pixels but on coordinates on a plane, we can enlarge a line, curve, or shape to whatever size we want and always see their exact form and features.īecause the software always knows where the points are on the screen, it always knows the line that connects them. This means that they are “resolution independent,” unlike pixel (raster) graphics, which depend heavily on the resolution of an image. We say vector graphics have “infinite” resolution because they never lose their quality, even if you zoom in on them indefinitely. Vector graphics have a very specific set of advantages that make them unique and powerful. This, in a nutshell, is how vector software renders drawings. Remember those connect-the-dots drawings from our childhood? Vector graphics work like connect-the-dots drawings If we know the position of at least two points on a plane, we are able to draw a line between those two points. Well, vector graphics are basically coordinates on a plane. The mathematical grounds for vector graphics date back to at least the 1800s with Euclidean vectors, which are able to describe two points on a plane by determining their location and direction. ![]()
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